Sun Shores
0/10
Learn how to put your steps in the right order.
Amber Keys
0/10
[Complete previous world to unlock]
Movement can be more effective with arguments!
Crimson Sands
0/17
[Subscribers Only!]
Argument with heat by using hits.
Blaze Coast
0/11
[Subscribers Only!]
Spin as a fan to avoid being burnt.
Wild Growth
0/16
[Subscribers Only!]
Zap! Zap! Zap! WIlds can not stop us.
Redrock Reach
0/16
[Subscribers Only!]
Loop around Rocks until we get it.
Coldrock Pass
0/16
[Subscribers Only!]
Similar Rocks, but loop paths are complex.
Cool Waters
0/13
[Subscribers Only!]
What if... we go to colder places?
Snow Isles
0/19
[Subscribers Only!]
More conditions direct us to cold decisions.
Tundra Break
0/15
[Subscribers Only!]
Only tundra can break loops. We need it while...
Greenrise Atoll
0/15
[Subscribers Only!]
Not all islands are equal, some are greener.
Emerald Crown
0/15
[Subscribers Only!]
Variables are the crown of the archipelago.