Sun Shores

0/10

Learn how to put your steps in the right order.

Amber Keys

0/10

[Complete previous world to unlock]

Movement can be more effective with arguments!

Crimson Sands

0/17

[Subscribers Only!]

Argument with heat by using hits.

Blaze Coast

0/11

[Subscribers Only!]

Spin as a fan to avoid being burnt.

Wild Growth

0/16

[Subscribers Only!]

Zap! Zap! Zap! WIlds can not stop us.

Redrock Reach

0/16

[Subscribers Only!]

Loop around Rocks until we get it.

Coldrock Pass

0/16

[Subscribers Only!]

Similar Rocks, but loop paths are complex.

Cool Waters

0/13

[Subscribers Only!]

What if... we go to colder places?

Snow Isles

0/19

[Subscribers Only!]

More conditions direct us to cold decisions.

Tundra Break

0/15

[Subscribers Only!]

Only tundra can break loops. We need it while...

Greenrise Atoll

0/15

[Subscribers Only!]

Not all islands are equal, some are greener.

Emerald Crown

0/15

[Subscribers Only!]

Variables are the crown of the archipelago.